There is only one type of Halfling that
lives on Habololy, and they have made the great forest their home for so
long that it has come to be known as the Great Halfling Forest.
Halflings are a race concerned first and foremost with home and hearth,
family and friends. They are a peaceful race, but are willing to fight
for what they love.
Most Halflings live in communities, which rarely grow in
size to match the cities of most other races. These communities are
democratic. A mayor and a sheriff are the elected leaders of the
community. Halflings are farmers, gatherers, and hunters. All of these
are done in moderation to ensure the natural balance of nature is kept.
The communities are very inviting to visitors. In fact, Halflings take
great pride in showing any visitor to their home a great deal of respect
and hospitality. One of the greatest offenses is to be ungrateful for
any show of kindness or generosity.
If it were up to Halflings, and any Halfling will be sure to
say that it should be, there would be no tall buildings, paved roads
would be kept to a minimum, and disputes would be settled by contests,
not battle. Life should be filled with friends, food, pets, games,
song, story, pipeweed, and only as much hard work as is necessary. Some
of these ideals have spilled over into the lands that the Halflings
inhabit with others and taken root. Halflings have been known to take
their family and suddenly move to a new home for no better reason than
it suited them at the moment. This has lead to Halflings living in as
many different places as any other race.
Halflings are a short race, averaging just over 3 ft. in height. They
weigh in at a robust average of 60 lbs. A thin Halfling is assumed to
be ill. Other races often ridicule their stature. Halflings don’t
quite understand this, as they see only advantages to being short and
round. Females are about the same height and weight, but they never
look quite as plump as the males.
Halflings often have both brown hair, which is likely curly
and brown eyes. Blonde or black hair is not so common, and the same can
be said of blue eyes. Only the rare example can be found of red hair or
green eyes. While green eyes are considered a blessing, red hair is
considered a curse. Halflings’ skin is usually peach in color and even
has a pinkish hue. Their eyes are a little big for their head as their
eyelashes are longer and thinner than one would expect to compensate.
Although a Halfling’s toes and fingers are stubby, most
Halflings are quite dexterous when it comes to manipulating objects.
Some have even been known to write with their feet, which are rarely
covered in any shoe or sock. A Halfling’s feet are just as hairy as the
top of his head. They are very hard and calloused on the bottom. With
only the rare exception, Halflings do not grow facial hair, as it takes
them far too long to grow any.
Clothing for a Halfling can vary greatly. Comfort is very
important, as is style. A Halfling must also be practical and have
clothes for all occasions. To that end, most Halflings have a wardrobe
that is large. Although jewelry is common, piercing is not.
The vast majority of Halflings are good. It is very uncommon to find a
chaotic Halfling, and evil ones are even more rare.
The Halflings pay homage to Habastly as their creator and also as the
provider of the common needs of life. Many other deities are worshipped
by the Halflings but none as widely as Habastly.
MAKES HALFLINGS DIFFERENT:
Halflings come from the same stock, and no matter where they live, are
Halflings are small-sized with all of the usual benefits and penalties
associated with that size
Halflings have a base speed of 20 ft.
Halflings receive a +2 bonus on all Knowledge (Geography),
Listen, Move Silently, and Tumble skill checks
Halflings receive a –4 penalty on all Ride skill checks
Halflings receive a +1 bonus on all saving throws versus fear
Halflings may select on of their racial feats as a bonus feat at 1st
Halflings are 'lucky' and may select two areas in which they always
receive a bonus. Pick two from the following list:
+1 to all saving throws
+1 to all ranged attack rolls with weapons (not spells)
+1 luck bonus to armor class
+1 to all Charisma-based skill checks
+1 to all melee attacks rolls with small (for Halflings) sized
weapons and unarmed attacks
Halflings may not be Wizards
The favored class of the Halfling is Rogue
Halflings receive a +2 bonus to Dexterity and a –2 penalty to Strength
Halfling may select from the following racial feats: Crafting Tradition, Love of
Food, Tiny Fighting, Wild Heart